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— Steve Dildarian"I'm pretty strict with anyone on our crew when people start to draw too well or draw some in-betweens in the animation."
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It's interesting when you're trying to create a character in animation. It's really a communal effort.
— Steve Carell
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If you look at a multi-player game, it's the people who are playing the game who are often more valuable than all of the animations and models and game logic that's associated with it.
— Gabe Newell
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