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— Greg Weisman"When I got out of college I worked for DC comics. I worked on staff there and I also freelanced for them for about a decade. I spent two years on staff as an editor right out of college. I'm from Los Angeles and I came back here after a couple of years in New York, to go to Graduate School at USC. I wasn't thinking specifically about animation although while I'd worked at DC."
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Video game engines can handle the kind of complexity and realism you can't put into a movie - yet. But games are getting better and better - I imagine a day where you won't be able to tell a game from a movie, with great A.I. animation and photoreal, interactive environments, etc.
— Mark Walton
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I've been fascinated with gargoyles since I was a kid. I took a high school trip to Europe, the 8 countries in 5 weeks kind of trip. Even then I collected postcards of gargoyles. Then I sort of forgot about it. You flash-forward a few years and I'm at Disney, we're looking for an idea to base a show on. I was running series development at the time at Disney TV Animation. And we came up with the Gargoyles comedy series. Which didn't sell!
— Greg Weisman
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