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People are tired of just watching their TV set passively. They are playing interactive games today. They are on the Internet interacting. They want to be part of their TV set.
Sep 17, 2025
There are plenty of skills I've learned from playing video games. It's more interactive than watching TV, because there are problems to solve as you're using your brain.
The next horizon will be deep integration of the physical and interactive worlds. The future of online is offline.
This is why it might be more useful to understand the proliferation of interactive media as an opportunity for renaissance: a moment when we have the ability to step out of the story altogether. Renaissances are historical instances of widespread recontextualisation. People in a variety of different arts, philosophies and sciences have the ability to reframe their reality. Renaissance literally means 'rebirth'. It is the rebirth of old ideas in a new context.
My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore.
The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.
A fish tank is just interactive television for cats.
I think film should be interactive. But at the same time, it's also great to go see a big popcorn movie and be taken to a complete fantasy world.
I believe faith is a human universal. We are endowed at birth with nascent capacities for faith. How these capacities are activated and grow depends to a large extent on how we are welcomed into the world and what kinds of environments we grow in. Faith is interactive and social; it requires community, language, ritual and nurture. Faith is also shaped by initiatives from beyond us and other people, initiatives of spirit or grace. How these latter initiatives are recognized and imaged, or unperceived and ignored, powerfully affects the shape of faith in our lives.
You must stop seeing God as separate from you, and you as separate from each other. [...] Nothing exists in the universe that is separate from anything else. Everything is intrinsically connected, irrevocably interdependent, interactive, interwoven into the fabric of all of life.
I can appreciate the idea that with e-books more people would publish, the work would be easier to disseminate, and that it could even be interactive. Being a lover of photography, I especially like the idea that you could include lots of pictures - full-color pictures - with your writing. That to me is exciting! We'll all have to stay tuned to see what develops.
Theater is a lot more interactive, more of a cohesive unit. With television, it can be a different director every episode.
Life is a partial, continuous, progressive, multiform and conditionally interactive self-realization of the potentialities of atomic electron states.
Apparently the new high-tech Star Wars toys will be in stores any day now. The toys can talk and are interactive, so they can be easily distinguished from Star Wars fans.
I think the key divide between the interactive media and the narrative media is the difficulty in opening up an empathic pathway between the gamer and the character, as differentiated from the audience and the characters in a movie or a television show.
It was tough doing 'Underneath the Lintel' in New Jersey in the wintertime, but rewarding. Those audiences were lively and interactive. On-stage was great, but off-stage was difficult.
It is easy to fail when designing an interactive experience. Designers fail when they do not know the audience, integrate the threads of content and context, welcome the public properly, or make clear what the experience is and what the audience's role in it will be.
The functional freedom that anybody can buy a gun and go out and murder a lot of people at a McDonald's is prevalent, yes. But through the effects of TV and interactive video systems and so forth, we'll also have the freedom to pretend to be a mass murderer for the evening. I've seen descriptions of advanced TV systems in which a simulation of reality is computer controlledthe TV viewer of the future will wear a special helmet. You'll no longer be an external spectator to fiction created by others, but an active participant in your own fantasies/dramas.
I think interactive television is doomed. It's a dead end.
Frankly, I like new things. I feel like I made a contribution to building a more interactive world. And I'm proud of that.
One of my brothers used to tell me all the time, "Listen, nobody is going to discover you in the living room." It's about being interactive in life and participating in your own life. Once you get a grasp on that, you understand. "OK, I can take a couple of knocks. They can hit me on the chin, and I can get up." That's what it's about. It's not about not getting knocked down but getting up. Making sure that you keep pursuing whatever that passion is. For me, that passion is entertainment.
If you're an enthusiast and you love the world like I do, it comes naturally. But I think charity must become more fun to give, more interactive and imaginative.
Writing is a channeling of an individual experience; so is reading. That's what's so exciting about this art form - it's interactive.
By offering an education centered on values, the faculty in Catholic schools can create an interactive setting between parents and students that is geared toward long-term healthy character and scholastic development for all enrolled children.
Celebrity is a national drama whose characters' parts and plots are written by the tabloids, gossip columnists, websites and interactive buttons. The famous don't actually have to turn up to their own lives at all.
I still think that I'm playing instruments, not just pushing buttons and there it goes. It's interactive and alive with the sound and the manipulation and it plays like instruments.
I have never written a musical. I have never written a weird, interactive piece of theater. I wanted to do something that would be disturbing. It will be disturbing theater with songs. There will be no people on wires. That's probably the next one of those things on my bucket list of things that I need to write before I get hit by that car.
TV can reach broad audiences, mass audiences, niche audiences; it can be local, regional, national; it can be spots, sponsorship, interactive. It can be anything you want it to be. I tend to think of TV as the Swiss Army knife of media, it's got something for everybody.
The transistor was a small plastic unit that would take us from a world of static bricks piled on top of each other to a world where everything was interactive.
The internet makes information easier to come by, but harder to control - think of the success of blogs like ConservativeHome and Guido Fawkes. I definitely think Parliament's website can be improved - perhaps it could have better access to video feed, include interactive features or have discussion forums.
When the printing press was invented, it was inspired by the desire to make the Bible accessible to everyone. Today, people of passion who want to share their faith and provide quality entertainment for families are working in one of the most powerful media of our time--the interactive video game.
The best teacher is very interactive.
It's not easy to strap yourself down to a desk and bash on a keyboard when you know you can direct lots of films, because directing films is fun and interactive and gregarious. Writing isn't.
By bridging the literacy barrier through the use of 3D interactive models we overcome the inherent limitations of text. At the same time, language differences become much less important as text is replaced by interactive, 3D images.
Most of the network related programming in games has to do with providing a good interactive experience when playing over the internet. This matter is very different from serving web pages. The primary concern there is to handle connection latency, latency fluctuations, packet loss and bandwidth limitations, and pretty much hide all of that from the player's experience.
Brands' use of social media is not a matter of yes or no. It is simply a matter of how and when. The next generation of consumers will expect their brands to always be available, providing interactive experiences and bringing value to our lives by taking advantage of social media tools in their marketing communications
Why should literature be easy? Sometimes you can do what you want to do in a simple, direct way that is absolutely right. Sometimes you can't. Reading is not a passive act. Books are not TV. Art of all kinds is an interactive challenge. The person who makes the work and the person who comes to the work both have a job to do. I am never wilfully obscure, but I do ask for some effort.
There are all sorts of ways a leader can foster interactive teaching and learning if he starts thinking, Where do I socially architect myself?
I have an appearance on a new TV show called 'Bar Karma' on Current TV. I had the most fun ever making this episode. I play someone with a multiple personality, and I think my fans will be surprised and get a real giggle out of it. It's a new model for TV in that it is interactive with the community.
Composing computer programs to solve scientific problems is like writing poetry. You must choose every word with care and link it with the other words in perfect syntax. There is no place for verbosity or carelessness. To become fluent in a computer lnaguage demands almost the antithesis of modern loose thinking. It requires many interactive sessions, the hands-on use of the device. You do not learn a foreign language from a book, rather you have to live in the country for year to let the langauge become an automatic part of you, and the same is true for computer languages.
The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie.
We could speak about the meaning of life vis-a-vis non-consequential/deontological theories, apodictic transformation schemata, the incoherence of exemplification, metaphysical realism, Cartesian interactive dualism, revised non reductive dualism, postmodernist grammatology and dicey dichotomies. But we would still be left with Nietzsche's preposterous mustache which instills great anguish and skepticism in the brain, which leads (as it did in his case) to utter madness. I suggest we go to Paris instead.
In the world of interactive multi-media highways we are all traveling somewhere interactively and we are all shopping for something, our dreams, our hopes, our ambitions for ourselves, for those we love - these little scenarios we play out endlessly in our mind.
The deep-read is when you get gut-hooked and dragged overboard down and down through the maze of print and find, to your amazement, you can breathe down there after all and there’s a whole other world. I’m talking about the kind of reading when you realize that books are indeed interactive. . . . I’m talking about the kind of deep-read where it isn’t just the plot or the characters that matter, but the words and the way they fit together and the meandering evanescent thoughts you think between the lines: the kind of reading where you are fleetingly aware of your own mind at work.
The menu should be part of the entertainment, part of the dining experience. It's kind of like reading the 'Playbill' when you go to the theater. It should be an alluring and interactive document. Does it have burn marks on it from the candle? If you ever get a greasy menu with food stains on it, it's time to run like hell.
The smug complacency of technology adverts disguises a pretty mixed picture, with too many people not connected, too many passive users of technologies designed for interactive, and far too much talk about empowerment but far too little action to make it happen.
"Playing" the resources of characterology for the sake of clarification and insight into the structures of actual existence is many times more daunting than playing a piano; it requires the thinking of chords of thoughts, not just isolated simplisms or abstracta; it demands the shaping or encompassing of morphological modes of intelligence that can comprehend gestalten, syndromes, historical and civilizational patterns in which it is not the particulars but their interactive significance (as an ensemble of actualities or principles) that is vital.
Interactive computers and software will, I think, provide a less costly method of doing some kinds of inquiry, in knowledge acquisition and even reasoning and interaction.
Twenty-eight years ago, I created my first game on an Apple II in my bedroom closet at a time when the interactive entertainment industry was taking its first baby steps. Today the games business has grown to a multi-billion dollar industry and we are just at the tip of the iceberg. I'm thrilled to have been a part of this successful journey and I'm extremely honored by the Academy's Hall of Fame induction.
The literary game is the abyss of human society itself: interactive, playful and tragic. We can't live alone. For me, Robinson [Crusoe] is either a false myth or else he represents the denial of human society. We can't play by ourselves. In literature, it's even more complicated, because one has to play with an indeterminate number of players simultaneously and every game is different. The other player can abandon your game at any time...to go play chess.