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I'm definitely not up-to-date on the high-tech videogame world.
Sep 10, 2025
I'd already started directing short films when we were doing 'Lord of the Rings,' then videogame projects.
As popular culture becomes more presentist, we move away from entertainment as the vicarious experience of a narrative - as watching someone else's story - and much more toward enacting one's own story. Moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.
We are moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.
I'm an actor. Whether I'm on stage, in front of a camera or a microphone, what I do is the same - although with videogames it requires a lot of imagination.
As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
All I remember is the last time I played a videogame, it was Space Invaders.
I'm a football guy at heart; maybe I should have played football for a living instead, because I play a lot of football videogames, I'm really into them.
More and more good actors are now transmigrating into the videogame space and playing roles there because it's where my generation of kids get stories from.
I think it's really cool that videogames are getting more and more sophisticated and believable, and that people who worked on movies are being asked to art direct and design video games and characters, so they look better and better. When I see Jurassic Park on the screen, I predicted that games would be able to create a virtual experience that was just as real as the movies - we're not quite there yet, but it's getting better all the time.
I don't think anything really consciously went into 'Legend' that was influenced by videogames, but I'm pretty sure some of my experiences and love for gaming contributed to a few of the factors that are in 'Legend'.
What is Man? A miserable little pile of secrets.
A God. The God. One word can make all the difference in the world.
We are cannibalizing our audience by only giving them regurgitated material. Every movie is either a remake, a sequel, based on something else. Based on a former television series. Based on a successful videogame.
I fancy myself as being very good at Guitar Hero. I really don't play any other videogames. I kind of fell in love with Guitar Hero the first time I played it, and went out and bought a system for it.
I'd love to take a stab at writing videogames. There are a lot of storytelling opportunities that really aren't being taken advantage of in that field. I'd like to experiment with telling a truly non-linear story.
I really enjoy it - it's like a videogame on wheels. The GPS touch screen is one of the most entertaining things I've ever seen in a car. I still have a Range Rover that I don't drive much anymore, because I started feeling bad about it.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
Digital television, satellite radio, videogames, iPods - so much media. Do books even matter anymore?
I'd already started directing short films when we were doing 'Lord of the Rings,' then videogame projects. So Peter's known that I've been heading towards directing for a long time. But I always thought my first outing would be a couple of people and a digital camera in the back streets of London somewhere!
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
(UGO, about Crank) I see the addiction to video games because you want to win them and it's just hard enough so you'd want to keep playing it over and over to try to figure it out. I definitely feel the movie is like a game at times but I'm not a huge videogame lover.
Videogames need more women and are too reliant on male, stubble-covered heroes.
When I was a kid, we never had a videogame in my house. But my cousin did, and each time I went to her house I was able to play 'Tetris' and 'Mario.' Those were the only two games I played as a child.
I'd like to work with some of the videogame companies for the simple fact that they obviously need some sort of writer's help. I play videogames, and lately it's hard for me to enjoy them because I'm spending all my time cringing at the corny dialogue, thin characters, and glaring plot holes.
When people laugh and applaud as characters are killing each other, and you never see the body that's lying there, or you never see the family that suffers, then it turns into a cool thing to do, like a videogame. Then, when you watch the news and see that 15 soldiers were killed, you start to see them as just numbers, material, information, images. We lose the real weight and real value of one simple human life.
I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories. Only people who do not know the video game business would advocate the release of next-generation machines when people are not interested in cutting-edge technologies.
I always try and come up with a clear theme when I'm making a videogame.
As a child growing up, you never thought about being in a videogame, then to have a game of your own and be lucky enough to set the bar with it in the gaming world, it's a dream come true.
What doesn't kill you makes you smaller
Videogame players essentially choose whether to win the game or to die heroically. There's a certain glory in both.
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your D*** lemons, what the h*** am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
When life gives you lemons don't make lemonade, make pink lemonade. Be unique.
We know that drugs, sex and rock and roll stimulates something called dopamine in the brain. So do videogames. Dopamine is something that we crave.
There should be no telephone in your writing room, certainly no TV or videogames for you to fool around with. If there’s a window, draw the curtains or pull down the shades unless it looks out at a blank wall.
When I hear young people today complain about being bored - and the things that keep them from being bored are generally exclusively videogames and/or computer pastimes - I just try to encourage them to go outside.
Being human totally sucks most of the time. Videogames are the only thing that make life bearable.
When I see myself in the videogame it's amazing how realistic I look. This is the most authentic and realistic soccer game I have ever seen. It is like I'm looking in a mirror. The attention to detail is incredible.
It's always a dream to be on the cover, it's one of the things an athlete always aspires to do, to be on the cover of a videogame, but I never thought I would get to do it this quick.
There is a definite argument to be made that videogames are becoming an art form put together by artists of different types.
I was always a very indoor videogame nerd movie buff... Now I've come to appreciate Scouts and the outdoors.
I had never done anything with blue screen before, or prosthetics, or anything like that. Lord of the Rings was like stepping into a videogame for me. It was another world completely. But, to be honest, I basically did it so that I could have the ears. I thought they would really work with my bare head.Working with Martin Scorsese was an absolute minute-by-minute education without him ever being grandiose about it.
The guys from Atari that are making the next Alone in the Dark game came and we had a great meeting. I'd love to do that. I'm a fan of video games. I like them. And to get to be part of one of them would be a fun and exciting thing.
I suspect the popularity of young adults and dystopian novels has something to do with a desire for allegory and old-fashioned morality tales. In fact, you might find your religious framework here in dystopian, post-apocalyptic fiction. Here, and in videogames, you find strict codes of authority, the "rules of the game," the life-or-death quest and struggle that people crave.
As I am ageing, naturally, how I want my videogames to be played must be changing.
I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.
Everything we have today that's cool comes from someone wanting more of something they loved in the past. Action figures, videogames, superhero movies, iPods: All are continuations of a love that wanted more.
I've been playing videogames since before my career in this business, but what happened is several videogame companies were recruiting students back then and I applied with barely any hope of getting accepted to any of the companies. However, I got accepted! Although my path was already set to become a piano instructor, I chose the path of videogames instead. My parents cried, my friends were worried and my teacher was stunned (we're talking about way back when game music wasn't as popular as it is these days).
What I created got abominated.
Right after the 9/11 attacks I was living near Oakland in California with a buddy who had also grown up in the skate/punk scene of the 80s. We were so shell-shocked from the attacks that we sort of regressed into this childlike mode of filling our apartment with '80s memorabilia. We got all of our favorite skateboard decks off of eBay, bought a bunch of old independent trucks, we got a credit card so that we could buy 720 off of a videogame vendor, we sat around listening to T.S.O.L. and The Misfits playing 720 and pretending that we were still living in our childhood.