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Digital technology has eaten classic radio as we know it. Independent stations with disc jockeys who chose their own music have all gone; it's these huge parent companies that own a hundred stations and then decide what we should hear.
Sep 17, 2025
Steven Spielberg makes Minority Report with the newest digital technology; other directors seem to be trying to make their movies from it.
I don't think that digital technology will ever take away the humanity of storytelling, because storytelling is entirely, in and of itself, a wholly human concern.
What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.
Digital technologies are setting down the new grooves of how people live, how we do business, how we do everything--and they're doing it according to the expectations of foolish utopian scenarios. We want free online experiences so badly that we are happy to not be paid for information that comes from us now or ever. That sensibility also implies that the more dominant information becomes in our economy, the less most of us will be worth.
Digital technology is both arousing and distancing. We don't look at the users on the other side as people. They aren't - they're just usernames, Facebook photos and Twitter handles.
You can get digital technology that almost is film quality, and go make little films and do everything you can to find a little understanding of your own voice and it will grow - Don't take no for an answer - Take every opportunity you can to do something.
No place in the US better exemplifies the ethos to engineer new digital technologies than Silicon Valley
This [philanthropy] work is even more fascinating. It requires us to think harder about how we build partnerships, who we get behind. And yet we get to see progress that in some ways is even more profound than the great advances that digital technology has provided.
I'm not really satisfied with the technology today. Using film was so much easier than the digital technology of today. But digital is still at the beginning of what it can be and they'll be fixing all those problems.
People use technology only to mean digital technology. Technology is actually everything we make.
Digital technology has several features that can make it much easier for teachers to pay special attention to all their students.
The combination of the growth of these digital technologies, the ability of the government to conjure up these secret interpretations, plus a very unusual and novel court make for this ever-expanding surveillance state. We so treasure our freedoms; we will regret it if our generation doesn't use this unique time to reform the surveillance laws and make it clear that security and liberty are not mutually exclusive. We can do both.
The proper artistic response to digital technology is to embrace it as a new window on everything thats eternally human, and to use it with passion, wisdom, fearlessness and joy
We have to wonder whether digital technology, rather than making it easier to communicate, is actually doing the opposite. We now sit alone at a keyboard, firing off zeros and ones into the ether. Offices are silent.
You can fix things with digital technology and there's a temptation to fix everything or make it perfect and what you're losing there is the human performance that may not be perfect but there may be magic in it. You can make it perfect but music doesn't sound good perfect for some reason.
Digital technology allows us a much larger scope to tell stories that were pretty much the grounds of the literary media.
Everyone seems to think that digital technology devoids the medium of content, but that is not true at all. If anything, it broadens the content.
Digital technology is the solvent leaching the glue out of all of our traditional institutions.
Sharing is good, and with digital technology, sharing is easy.
When digital technology started becoming the norm, you've got 50, 60, 70 years of recordings on tapes that are just deteriorating. Like, a two-inch reel of recording tape won't last forever. It dissolves. It will disappear.
Overregulation stifles creativity. It smothers innovation. It gives dinosaurs a veto over the future. It wastes the extraordinary opportunity for a democratic creativity that digital technology enables.
The early cyberpunk idea was that networked computers would let us do our work at home, as freelancers, and then transact directly with peers over networks. Digital technology would create tremendous slack, allow us to apply its asynchronous, decentralized qualities to our own work and lives.
All I ask is this: Do something. Try something. Speaking out, showing up, writing a letter, a check, a strongly worded e-mail. Pick a cause – there are few unworthy ones. And nudge yourself past the brink of tacit support to action. Once a month, once a year, or just once...Even just learning enough about a subject so you can speak against an opponent eloquently makes you an unusual personage. Start with that. Any one of you would have cried out, would have intervened, had you been in that crowd in Bashiqa. Well thanks to digital technology, you’re all in it now.
Film and the other creative industries are being transformed by digital technologies.
... while in theory digital technology entails the flawless replication of data, its actual use in contemporary society is characterized by the loss of data, degradation, and noise; the noise which is even stronger than that of traditional photography.
Just because digital technology makes connecting possible doesn't mean you're actually reaching people.
The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it.
I started playing with digital technology early on in my work. I made digital collages with costumed figures using early versions of Photoshop in the 90s. I was trying to use the newly available digital technologies to combine real people and places with new imagined possibilities.
There is incredible potential for digital technology in and beyond the classroom, but it is vital to rethink how learning is organised if we are to reap the rewards.
The proliferation of outlets that digital technology has enabled has itself contributed to the changing nature of what we regard as 'news' and the way in which many citizens perceive politics.
Using film was so much easier than the digital technology of today. But digital is still at the beginning of what it can be and they'll be fixing all those problems. It's just too complicated - negatives, tinting, flashing - it's a whole new system that takes a lot of time. Of course, it's not as physical. Even the editing. You used to feed a piece of celluloid into an editor. [Digital] is not expensive and that is an advantage, but I must say that I don't love it.
I have friends who have a CD mastering plant in Hollywood and they are very sceptical about European record labels' understanding of digital technology.
As far as digital technology has come, there's still one thing that digital cameras won't do: give you perfect color every time. In fact, if they gave us perfect color 50% of the time, that would be incredible, but unfortunately every digital camera (and every scanner that captures traditional photos) sneaks in some kind of color cast in your image. Generally, it's a red cast, but depending on the camera, it could be blue. Either way, you can be pretty sure-there's a cast.
My hope is that digital technology will level things out more and that it will eventually eliminate favoritism. But technology cannot do it alone. The audience has to become more discriminating as well and not buy into every big tentpole movie because they have been brainwashed into thinking that's the movie to see.
I'm certainly not opposed to digital technology, whose graces I daily enjoy and rely on in so many ways. But I worry about our virtual blinders.
Millennials expect to create a better future, using the collaborative power of digital technology.
I would say digital technology probably doesn't have much impact on us so far. We've seen photographs of people from when they are alive. We see home movies. We have videotapes now and e-mails. When it's going to get interesting is in massively multiplayer online games where you have avatars (online personas). You could actually create an avatar that's semi-autonomous. It could do things for you while you get off the game to run the rest of your life.
People over the age of thirty were born before the digital revolution really started. We've learned to use digital technology-laptops, cameras, personal digital assistants, the Internet-as adults, and it has been something like learning a foreign language. Most of us are okay, and some are even expert. We do e-mails and PowerPoint, surf the Internet, and feel we're at the cutting edge. But compared to most people under thirty and certainly under twenty, we are fumbling amateurs. People of that age were born after the digital revolution began. They learned to speak digital as a mother tongue.
One paradox I have found is that, the more you use computers in picture-making, the more hand-made the picture becomes. Oddly, then, digital technology is leading, in my work at least, toward a greater reliance on handmaking because the assembly and montage of the various parts of the picture is done very carefully by hand.
I support any procedure that allows photographers to express themselves, whether that involves color, black and white, platinum, palladium and digital technology.
Technology... the knack of so arranging the world that we don't have to experience it.
But, when we started our product portfolio, we focused the mixed signal requirements first for image processing devices and then in audio applications , targeting our technology into the growing use of digital technology in consumer markets.
Space has not changed but technology has, in many cases, improved dramatically. A good example is digital technology where today's cell phones are far more powerful than the computers on the Apollo Command Module and Lunar Module that we used to navigate to the moon and operate all the spacecraft control systems.
Digital technology, you see, is not the villain here. It simply offers another dimension. I'm not sure if it's a farther remove from reality than analogue. I think if we can speak of reality, if reality and representation can be spoken of in the same sentence, if reality even exists any more, digital is simply another way of encoding that reality.
There is a strong reciprocal relationship whereby our more ambitious design visions encourage the continuing development of the new digital technologies and fabrication techniques, and those new developments in turn inspire us to push the design envelope ever further.
As a digital technology writer, I have had more than one former student and colleague tell me about digital switchers they have serviced through which calls and data are diverted to government servers or the big data algorithms they've written to be used on our e-mails by intelligence agencies.
Our enthusiasm for digital technology about which we have little understanding and over which we have little control leads us not toward greater agency, but toward less...We have surrendered the unfolding of a new technological age to a small elite who have seized the capability on offer. But while Renaissance kings maintained their monopoly over the printing press by force, today's elite is depending on little more than our own disinterest.
Any sufficiently advanced technology is indistinguishable from magic.
When developers of digital technologies design a program that requires you to interact with a computer as if it were a person, they ask you to accept in some corner of your brain that you might also be conceived of as a program.